After some hassle with different LM versions (BFD should really get a grip on that) I can run BFD in standalone. If I want do load the AU version in Ableton Live or Reaper, the plugin loads but I do not have access to any content. I only get a message “searching”. Left it over night, nothing changes.
Not sure why that’s going on, I’m on MAC Pro Monterey and Big Sur, not much knowledge with the M1’s, sorry about that, that licence button is not the problem, I get those on some packs too and there’s some posts on this forum about it. This is a reply I got from support back in May:
You can ignore the License! alert. The program is most likely seeing old FXPansion format licenses on your computer that cannot be authorized by the current license manager, If all of your content is working as it should, this should not affect performance. You can stop it from happening by deleting all of your old content and reinstalling only content from the current BFD License Manager as seen in this guide: BFD Drums…
So, I just tried forcing Ableton Live to run using Rosetta, and it actually worked.
Now I can run BFD3 as an AU within Ableton Live.
This is a sucky solution, of course, but for anyone else who needs access to BFD3 within their DAW, even at the cost of no longer running natively within Apple Silicon, you can follow these steps:
Find your DAW application in Finder (in my case, Ableton Live). Right-click on your DAW and select Get Info. Then check the box that says “Open using Rosetta.” Re-open your DAW, load up the AU plugin for BFD3, and it should work.
Developers, if you could get BFD3 working natively within Apple Silicon, that should fix the AU issue and would help me and these other users a whole lot! I know you’ve been working on it; we will certainly appreciate when it’s done.
Tried with Logic (Tried before, but just tried again). Instant crash to desktop, for me.
I have the Desktop App working fine, but no luck with the AU. It’s been confirmed to me that the AU is currently not ecpected to work, but my enquiry as to a rough estimate of time to wait has been left unanswered.
Can anyone who is on the Beta team please give some kind of idea of the state-of-play regarding AU ready-ness?