BFD3 works fine when playing a session. Once I attempt to bounce the project, BFD is silent. Protools allows a commit feature which is effectively a bounce-in-place within a session; even this does not work. The resulting file has no audio. I am forced to record enable the audio output and record the entire drum performance as a work around
Which BFD3 and Pro Tools versions are you running? I’ve done a normal offline bounce before and didn’t have an issue, though that’s just for in a pinch. I always print my drums in real-time when they are ready. Are you just dealing with a stereo track, or do you have multi-outs for BFD?