BFD3 and Studio One

Hello All,

I am having and issue with BFD and Studio One key maps on BFD3 and the Studio One not matching up. Anyone else have this problem?

John

What’s the issue exactly?? The note octave difference?? Some DAW’s name notes differently, and there’s a preference in BFD3 for the note octave naming, so you can match BFD3 to your DAW.

If that’s not it, let me know what the issue is :slight_smile:

Drew,

The issue is the key map that I have created does not roll over to studio one in the midi editor. There is a edit pitch names button is studio one but I cant do anything, it’s grayed out. I have attached a photo of what I am talking about.

John

I have been using BFD3 and Studio One for some time now and this has always seemed to be the case. The pitch names for BFD3 seem to be “hardwired” and you are not able to change this as the OP indicated. This is not the case for the other drum VSTi that I use such as MODO drums. They allow you to choose a pitch name preset of your choosing within Studio One.

I used to be able to get around this by imbedding an instance of BFD3 in a Studio One multi instrument but with recent versions of Studio One 5 this no longer seems to work. I have always found this frustrating and I don’t know if this was intentional or not.

Okay try this.

  1. Setup a preset with your keymap in it. Feel free to add any drums and what have you. Stuff you’d like as default.
  2. Save the preset to your user presets folder; give it a name you can spot in a menu.
  3. In the Preferences find the data sub-panel.
  4. There is an option here for start-up preset. Choose you preset in the menu.

Now any time you add BFD to a project, it should load that preset and the keymap.

The reason your keymap in BFD isn’t being shot across to Studio One properly is because Studio One only polls the keymap on plugin load. It doesn’t do it every time you make a change, if I remember rightly.

I have done that already. It should work but it still doesn’t load in the keymap(s) from BFD.

What version of Studio One are you using???

If BFD loads in the keymap internally, then I would suggest this is a bug with Studio One. We don’t have any control over what the DAW presents, we just load our note map. It’s the DAW’s job to poll the plugin for any note map changes.

I’ve just tried saving a custom preset here with a custom map inside of it. When I launch a new instance of BFD3, the keymap is indeed shown as I programmed it:

Your image looks different to mine. Are you on an older version of Studio One???

It must be the DAW. Because Im still running Studio One 3.5.6.

I’m using Studio One 5.3 and have been a user of it since version one. I’ve always noticed an issue with BFD drums mapping in Studio One and so I just opt to use the “import drum map” feature from within the plugin to get BFD to behave as I want. Once I have a preset kit and preset map and mixer setup, it no longer remains a problem. It’s not a perfect solution, but it is a solution.

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Cracked it, hope it helps to anyone with same issues (BFD 3.3.0, SO 6.6.2).

  1. I couldn’t load up my custom map in SO, the list of maps was inactive
  2. Changing the pitch names was available, but it didn’t store in any presets
  3. BFD was loading up with chosen as default preset drum map, but pitch names were all too complex to use - my goal was to able to have multiple pitches for some articulations on the same drum as to be able to differentiate left and right limbs (e.g. rim shot left/rim shot right)

What I did:

  1. Set default preset in BFD to none (guess it’s up to you what to have here)
  2. Cleared the default drum map of all pitches and replaced it as to have no articulations assigned within it. The path to default drum map is :\ProgramData\FXpansion\BFD3\System\Maps
    After that I was able to choose drum maps in SO.
  3. Create your map both in SO and BFD.

Now while loading up in SO the instrument have nothing assigned, but you can choose your drum map with your own pitch names. After that just go to BFD and load up your drum map.

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